Devlog#10 Assets, Marketing and Objectives
General
Big week for bug fixes and tweaking assets, Lani has updated the interior assets and textures made by Zen.
Lani also worked on polishing the level, fixing the invisible walls and incorrectly scaled objects.
Objectives
What's a game without goals, work has begun on the objective systems. These are up and working, now it's time to plan some “fun” and definitely not terrifying tasks for the player to complete. Look out for what nightmares this little character will be put through in the future. These objectives should work to push the player into the story and help keep the player on track as they travel through this world.
Insanity
The insanity meter has been implemented into the game and now work on manipulating that and giving consequences will be very important for setting the mood in this game. Maybe things like distorting the screen, or a withered foxy jumpscare.
Texturing
Zen has been hard at work on the textures, finished up the textures for furniture models and added the textures to the interior cells. There have also been more models made for the fuel station, all the things cars need to get going.

(Fuel Station Models)

(Bedroom Textures)
Inventory
More great work has been done to the inventory with Grace completing another bullet sprite and a new script for interactable stuff to glow in the game, Always important to have.
Marketing
Work is in full swing to try and create stickers, posters and business cards to hand out. Grace has been working on the marketing posters and is rendering it out slowly. Lani has been working on sticker designs to hand out and we look forward to showing off these incredible designs.

(Stickers!!!)
Get True Blue
True Blue
| Status | In development |
| Author | Insanity Wagon |
| Genre | Survival |
| Tags | Horror, No AI, Singleplayer, Top-Down |
| Languages | English |
More posts
- Release!!!36 days ago
- Devlog #12: Small Update56 days ago
- Announcement - Lets Break Games!56 days ago
- Devlog #11 - A late recap of the 13th-19th!56 days ago
- Devlog#9 Interiors and Collison Fixes79 days ago
- Devlog #8 - Interior Crocodile Alligator87 days ago
- Devlog #7 - Better late than never!92 days ago
- Devlog #6 Even more polish and getting ready for anotha' round of testin'Sep 13, 2025

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