Devlog
- October 11, 2025 by Insanity Wagon#Not Ai, #Horror, #Survival, #Top-Down, #singleplayerGeneral Big week for bug fixes and tweaking assets, Lani has updated the interior assets and textures made by Zen. Lani also worked on polishing the level, fixing the invisible walls and incorrectly s... Continue reading 
- October 05, 2025 by Insanity Wagon#Not Ai, #Horror, #Survival, #Top-Down, #SingleplayerWelcome Back to Week 9 of Our Devlog! General Improvements This week we focused on ironing out some major issue with collision. Previously the player would phase through objects and invisible walls we... Continue reading 
- September 27, 2025 by Insanity Wagon#NoAI, #Tech, #Art, #3D Model, #Devlog, #Crocodiles?Hello again, Welcome to our 8th Devlog! 3D Modelling and Texturing We want our players to explore the map, and that includes the inside of buildings. Zen has been working hard to make several variatio... Continue reading 
- September 13, 2025 by Insanity Wagon#development, #horror, #singleplayer, #Top-downWoa! Is that more development? Crazy! (Sobbing cause I have to write this again, accidently hit a button on my mouse that deleted all my writing for this blog post, so apologies if I've worded anythin... Continue reading 
- September 06, 2025 by Insanity Wagon#Horror, #Singleplayer, #No AI, #Top-DownDevelopment for this week. The team is gearing up to do some basic play-testing in the coming weeks. We mainly focused on polishing for this week and any last minute additions that we'd like feedback... Continue reading 
- August 14, 2025 by Insanity Wagon#in development, #devlog, #blogpost, #annoucementDevelopment so far... This week we focused on many elements of True Blue that needed addressing. Mainly the Combat, the Map and some enemy concepts for more variety. We also modeled some more animals... Continue reading 
- August 07, 2025 by Insanity Wagon#intro, #introduction, #announcement, #public development launch, #in developmentAn Intro to True Blue by Insanity Wagon! Hello and welcome to the active development of True Blue! We are making a top-down survival horror game set in the outback of Australia. We aim to create a thr... Continue reading 






